The Future of Storytelling- StoryMOOC Inspirational Week -Chapter 4

This chapter has different recommendations and inspirations, from guest lecturers on materials and books to read for a deeper understanding on storytelling and different media for storytelling. I am very new to storytelling and these books might not apply to me (but who knows) but it will be good to have a reference when the need arises. The sources below were mentioned in the videos and can be found on The Future of Storytelling website.

Robert PrattenTransmedia Storyteller | Founder of on transmedia storytelling

    • John Truby, The Anatomy of Story
    • Jesse Schell, The Art of Game Design: A Book of Lenses
    • Mark JP Wolf, Building Imaginary Worlds: The Theory and History of Subcreation
    • Markus Montola, Pervasive Games, Theory and Design: Experiences on the Boundary Between Life and Play
    • Avi Savar, Content to Commerce: Engaging Consumers Across Paid, Owned, and Earned Channels
    • Jonah Sachs, Winning the Story Wars
    • Henry Jenkins et al, Spreadable Media
    • James T Raydel, Shuffle#2: Poker Face (fiction)
    • Kate Atkinson, Life After Life (fiction)
    • Janet Murray, Inventing the Medium: Principles of Interaction Design

Prof. Dr. Jan DistelmeyerHistory and Theory of Technical Media, University of Applied Sciences Potsdam- – film and digital media

  • André Bazin: What Is Cinema? (Vol. 1 + 2)

  • David Bordwell / Janet Staiger / Kristin Thompson: The Classical Hollywood Cinema: Film Style and Mode of Production to 1960

  • Dziga Vertov: Man with a Movie Camera

  • Lev Manovich: The Language of New Media

  • Mark J.P. Wolf / Bernard Perron (Ed.): The Video Game Theory Reader

  • Geoff King / Tanya Krzywinska (Ed.): ScreenPlay: cinema/videogames/interfaces

Michael StraeubigLecturer | Game Designer | Creator of the location-based Game “Secret City- on location-based storytelling and augmented reality

  • Salen, Katie and Zimmerman, Eric. Rules of Play: Game Design Fundamentals. MIT Press. 2003
  • Hofstadter, Douglas. Gödel, Escher, Bach: an Eternal Golden Braid. The Perseus Books Group. (1979)
  • Gibson, William. Neuromancer. HarperVoyager. 1995
  • Pulse Entertainment. Bad Mojo Redux. Got Game Entertainment/Xider Games. 2004 (Mac/Win) ESRB Rating.
  • Brancato, John D. & Ferris, Michael. The Game. David Fincher (Dir.). PolyGram Film Entertainment. USA. 1997 / Michael Douglas Sean Penn (Actors)

Mark WachholzAuthor & Screenwriter | Co-Author of “The Dark Eye” RPG universe

  • Hill, Geoffrey. Illuminating shadows: the mythic power of film. Shambhala. 1992
  • Gottschall, Jonathan. THE STORYTELLING ANIMAL: How Stories Make Us Human
  • Boyd, Brian. On the Origin of Stories: Evolution, Cognition, and Fiction. Harvard University Press. 2010
  • Phillips, Melanie Anne & Huntley, Chris. Dramatica: A New Theory of Story, 4th Ed. Screenplay Systems Incorporated. 2001
    Dramatica **DOWNLOAD LINK → **

Maria Grau StenzelProject Manager at Honig Studios, Berlin | Co-Creator of children’s transmedia project “Milli – a little, big journey around the world”

  • Gladwell, Malcolm. The Tipping Point: How Little Things Can Make a Big Difference. Little Brown. 2000
  • Bernardo, Nuno. The Producers Guide to Transmedia: How to Develop, Fund, Produce and Distribute Compelling Stories Across Multiple Platform. beActive Books. 2011

Prof. Dr. Hans-Christoph HobohmLibrary Information Science, University of Applied Sciences Potsdam- (I will only put most of the books in English). For a full review- Historical Developments of Fictional Storytelling


  • Queneau,  Raymond (1961): Cent mille milliards de poèmes. Paris: Gallimard.


  • Ong, Walter J. (2009): Orality and literacy. The technologizing of the  word. Reprinted. London: Routledge (New accents) [1st.ed. 1988].
  • Gottschall, Jonathan (2012): The storytelling animal. How stories make us human. Boston: Houghton Mifflin Harcourt.

Knowledge Management

  • Brown, John  Seely; Duguid, Paul (2000): The Social Life of Information. Boston: Harvard Business School Press.
  • Nonaka, Ikujiro; Takeuchi, H. (1995): The Knowledge Creating Company. Oxford: University Press.
  • Nonaka, Ikujiro; Konno, Noboru (1998): The Concept of “ba”:  Buildung a Foundation of Knowledge Creation. In: California Management Review 40 (3), S. 40-54.

I really enjoyed Michael Straeubig course in Chapter 6, on location-based storytelling and augmented reality, which I reviewed in Part 1 and Part 2. Being new in the art of storytelling, I would get this book by “Boyd, Brian, on the Origin of Stories: Evolution, Cognition, and Fiction”. Another book which caught my interest is– “Queneau,  Raymond (1961): Cent mille milliards de poèmes. Paris: Gallimard”– something about a hundred thousand billion poems! Though not in English, I just love the way the book is structured and designed.


Chapter 4 – Inspirational Week – Sources & Links

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