This chapter has different recommendations and inspirations, from guest lecturers on materials and books to read for a deeper understanding on storytelling and different media for storytelling. I am very new to storytelling and these books might not apply to me (but who knows) but it will be good to have a reference when the need arises. The sources below were mentioned in the videos and can be found on The Future of Storytelling website.
Robert Pratten – Transmedia Storyteller | Founder of www.tstoryteller.com/- on transmedia storytelling
- John Truby, The Anatomy of Story
- Jesse Schell, The Art of Game Design: A Book of Lenses
- Mark JP Wolf, Building Imaginary Worlds: The Theory and History of Subcreation
- Markus Montola, Pervasive Games, Theory and Design: Experiences on the Boundary Between Life and Play
- Avi Savar, Content to Commerce: Engaging Consumers Across Paid, Owned, and Earned Channels
- Jonah Sachs, Winning the Story Wars
- Henry Jenkins et al, Spreadable Media
- James T Raydel, Shuffle#2: Poker Face (fiction)
- Kate Atkinson, Life After Life (fiction)
- Janet Murray, Inventing the Medium: Principles of Interaction Design
Prof. Dr. Jan Distelmeyer – History and Theory of Technical Media, University of Applied Sciences Potsdam- – film and digital media
André Bazin: What Is Cinema? (Vol. 1 + 2)
David Bordwell / Janet Staiger / Kristin Thompson: The Classical Hollywood Cinema: Film Style and Mode of Production to 1960
Dziga Vertov: Man with a Movie Camera
Lev Manovich: The Language of New Media
Mark J.P. Wolf / Bernard Perron (Ed.): The Video Game Theory Reader
Geoff King / Tanya Krzywinska (Ed.): ScreenPlay: cinema/videogames/interfaces
Michael Straeubig – Lecturer | Game Designer | Creator of the location-based Game “Secret City- on location-based storytelling and augmented reality
- Salen, Katie and Zimmerman, Eric. Rules of Play: Game Design Fundamentals. MIT Press. 2003
- Hofstadter, Douglas. Gödel, Escher, Bach: an Eternal Golden Braid. The Perseus Books Group. (1979)
- Gibson, William. Neuromancer. HarperVoyager. 1995
- Pulse Entertainment. Bad Mojo Redux. Got Game Entertainment/Xider Games. 2004 (Mac/Win) ESRB Rating.
- Brancato, John D. & Ferris, Michael. The Game. David Fincher (Dir.). PolyGram Film Entertainment. USA. 1997 / Michael Douglas Sean Penn (Actors)
Mark Wachholz– Author & Screenwriter | Co-Author of “The Dark Eye” RPG universe
- Hill, Geoffrey. Illuminating shadows: the mythic power of film. Shambhala. 1992
- Gottschall, Jonathan. THE STORYTELLING ANIMAL: How Stories Make Us Human
- Boyd, Brian. On the Origin of Stories: Evolution, Cognition, and Fiction. Harvard University Press. 2010
- Phillips, Melanie Anne & Huntley, Chris. Dramatica: A New Theory of Story, 4th Ed. Screenplay Systems Incorporated. 2001
Dramatica **DOWNLOAD LINK → ** http://dramatica.com/resources/assets/dramatica-theory-book.pdf
Maria Grau Stenzel– Project Manager at Honig Studios, Berlin | Co-Creator of children’s transmedia project “Milli – a little, big journey around the world”
- Gladwell, Malcolm. The Tipping Point: How Little Things Can Make a Big Difference. Little Brown. 2000
- Bernardo, Nuno. The Producers Guide to Transmedia: How to Develop, Fund, Produce and Distribute Compelling Stories Across Multiple Platform. beActive Books. 2011
Prof. Dr. Hans-Christoph Hobohm– Library Information Science, University of Applied Sciences Potsdam- (I will only put most of the books in English). For a full review- Historical Developments of Fictional Storytelling
- Queneau, Raymond (1961): Cent mille milliards de poèmes. Paris: Gallimard.
- Ong, Walter J. (2009): Orality and literacy. The technologizing of the word. Reprinted. London: Routledge (New accents) [1st.ed. 1988].
- Gottschall, Jonathan (2012): The storytelling animal. How stories make us human. Boston: Houghton Mifflin Harcourt.
- Brown, John Seely; Duguid, Paul (2000): The Social Life of Information. Boston: Harvard Business School Press.
- Nonaka, Ikujiro; Takeuchi, H. (1995): The Knowledge Creating Company. Oxford: University Press.
- Nonaka, Ikujiro; Konno, Noboru (1998): The Concept of “ba”: Buildung a Foundation of Knowledge Creation. In: California Management Review 40 (3), S. 40-54.
I really enjoyed Michael Straeubig course in Chapter 6, on location-based storytelling and augmented reality, which I reviewed in Part 1 and Part 2. Being new in the art of storytelling, I would get this book by “Boyd, Brian, on the Origin of Stories: Evolution, Cognition, and Fiction”. Another book which caught my interest is– “Queneau, Raymond (1961): Cent mille milliards de poèmes. Paris: Gallimard”– something about a hundred thousand billion poems! Though not in English, I just love the way the book is structured and designed.
- The 7 Literacies of Transmedia Storytelling (libraryjuanders.wordpress.com)
- Transmedia: Jeff Gomez Shares Three Digital Storytelling Rules (geobrava.wordpress.com)